Charles Gaudron - Game Designer| charlesgaudron.com--------------------------------------------------------------------- Gameplay designgame system, game mechanisms, concentric design character, controls, camera, AI behaviours signs, feedback playability, accessibility Level designrational level design game flow, level flow, 2D concept & layout tools pipeline Level buildingUnreal 3, Unreal 2.5, PlayAll Team managementvision sharing, problems solving ..... Depicting concepts & gameplay loops with smart diagrams ..... Keeping in mind the player perspective ---------------------------------------------------------------------
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